School of Computing

Three Dimensional Software Modelling

Y. Gil and S. Kent

In Proceedings of ICSE98, pages 182-196. IEEE Press, September 1998.

Abstract

Traditionally, diagrams used in software systems modelling have been two dimensional (2D). This is probably because graphical notations, such as those used in object-oriented and structured systems modelling, draw upon the topological graph metaphor, which, at its basic form, receives little benefit from three dimensional (3D) rendering. This paper presents a series of 3D graphical notations demonstrating effective use of the third dimension in modelling. This is done by e.g., connecting several graphs together, or in using the Z co-ordinate to show special kinds of edges. Each notation combines several familiar 2D diagrams, which can be reproduced from 2D projections of the 3D model. 3D models are useful even in the absence of a powerful graphical workstation: even 2D stereoscopic projections can expose more information than a plain planar diagram.

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Bibtex Record

@inproceedings{790,
author = {Y. Gil and S. Kent},
title = {{Three Dimensional Software Modelling}},
month = {September},
year = {1998},
pages = {182-196},
keywords = {determinacy analysis, Craig interpolants},
note = {},
doi = {},
url = {http://www.cs.kent.ac.uk/pubs/1998/790},
    booktitle = {Proceedings of ICSE98},
    publisher = {IEEE Press},
}

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